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AI Insights · Timothy · April 2022

Top 5 Roguelike Games on iOS in Poland: Q1 2022 Performance

A detailed look at the performance of the top 5 Roguelike games on iOS in Poland during Q1 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Roguelike Games on iOS in Poland: Q1 2022 Performance

In Q1 2022, the top 5 Roguelike games on iOS in Poland have shown varied performance in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each game's performance based on Sensor Tower data.

Hero Wars: Alliance RPG by Nexters Global LTD started the quarter with a significant weekly revenue of around $6.1K, peaking at approximately $12.7K in mid-January. However, by the end of March, the revenue saw a decline, stabilizing around $6.4K. Weekly downloads showed a downward trend, starting from 1.1K in late December and dropping to just 64 by the end of March. The game's weekly active users initially increased from 4.2K to 4.7K by late January but saw a decline thereafter, closing the quarter at around 3.2K.

Archero from HABBY experienced fluctuating weekly revenue, starting at approximately $2.2K and ending the quarter with similar figures. The highest revenue was recorded at $2.3K in early March. Weekly downloads also varied, beginning at 833 and reaching a low of 374 in early March before rebounding to 631 by the end of the quarter. Weekly active users showed a slight decrease from 3K to about 2.5K during the same period.

RAID: Shadow Legends by Plarium Global Ltd saw its weekly revenue peak at $8.4K in mid-January, followed by a decline, stabilizing around $4.2K by the end of March. Weekly downloads showed significant fluctuations, peaking at 546 in late January and dipping as low as 23 in early March before recovering to 254 by the end of the quarter. Weekly active users started at 2.2K and remained relatively stable, closing the quarter at around 2.2K.

LEGO® Legacy: Heroes Unboxed from Gameloft had modest weekly revenue figures, starting at $156 and gradually declining to $22 by the end of March. Weekly downloads were relatively stable initially but saw a significant spike to 1K in mid-March before dropping back to 97 by the end. Active users followed a similar pattern, starting at 380 and peaking at 1.3K in mid-March, then falling to 568 by the end of the quarter.

AFK Arena by Lilith Games began the quarter with a weekly revenue of approximately $4.6K, peaking at $10K in early February. Revenue then fluctuated, ending the quarter at about $4.8K. Weekly downloads showed a notable peak of 307 in mid-January but generally remained below 226 for most of the quarter. Active users started at 2.7K, peaked at 3.1K in mid-January, and then stabilized around 2.4K by the end of March.

Overall, these top 5 Roguelike games on iOS in Poland have shown varying trends in downloads, revenue, and active users throughout Q1 2022. For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022